“Our vision at Blizzard is to create legendary experiences for all to share, and Diablo IV is an incredible realization of that vision,” said Mike Ybarra, President of Blizzard Entertainment.
Since the game was first announced in 2019, the support from millions of players around the world drove us toward this release of our dark vision of Sanctuary. Players have a range of choices, including personal character customization, equipping personalized skills for battling horrific demons, or collecting Legendary loot to support your playstyle while discovering new ones. “We’re extremely proud to offer players the richest story ever told in a Diablo game. “This is a moment years in the making for the Diablo IV team,” said Rod Fergusson, general manager of Diablo.
In the four days since early access started on June 1, Diablo IV has been played for 93 million hours, or over 10,000 years - the equivalent playing 24 hours a day since the beginning of human civilization.ĭiablo IV features cross-platform play and cross-progression on Windows ® PC, Xbox Series X|S, Xbox One, PlayStation ®5, PlayStation ®4, plus up to four player co-op, including two player couch co-op on consoles.
Already, it is Blizzard Entertainment’s fastest-selling game of all time, with Blizzard’s highest pre-launch unit sales ever on both console and PC*. IRVINE, Calif.-( BUSINESS WIRE)- Diablo ® IV, the highly anticipated new installment of the iconic Diablo series, is now live.